100 Second Click Test
100 seconds on the clock. Your first click starts it.
Taps count too; every finger counts.
Your result stays here after each run.
- Peak second
- —
- Clicks
- —
- Your best
- —
Bests are kept in this browser only.
Clicks needed in 100 seconds
| CPS | Clicks in 100 s | Gap between clicks | Band |
|---|---|---|---|
| 4 | 400 | 250 ms | Steady |
| 5 | 500 | 200 ms | Steady |
| 6 | 600 | 167 ms | Quick |
| 7 | 700 | 143 ms | Quick |
| 8 | 800 | 125 ms | Fast |
| 9 | 900 | 111 ms | Fast |
| 10 | 1000 | 100 ms | Very fast |
| 11 | 1100 | 91 ms | Very fast |
| 12 | 1200 | 83 ms | Blazing |
| 13 | 1300 | 77 ms | Blazing |
| 14 | 1400 | 71 ms | Blazing |
| 15 | 1500 | 67 ms | Blazing |
| 16 | 1600 | 63 ms | Blazing |
Bands are Click Test Pro's own scale, not population data.
Your bests at 100 seconds
| Length | Left best (CPS) | Right best (CPS) | Both best (CPS) |
|---|---|---|---|
| 100 s | — | — | — |
How this test works
A hundred-second test is the longest on the site, and the closest to steady clicking over a long fight or task. Your first click starts the clock and counts, and the score is clicks divided by a hundred.
Each click is timed from the browser's own event timestamp. Clicks after the 100-second mark are ignored, and the pad locks for a second so a late click cannot start a new run. Left-button clicks count here; for right or both buttons, use the selector on the main CPS test.
Pacing a 100-second test
Pace it like a long run: settle into a speed you could hold for twice as long, then keep it. Over a hundred seconds, small changes in rhythm add up, and the trace will show every dip.
Changing fingers mid-run is allowed and can help: there is no rule that one finger must do all the work. Two fingers in turn, as in butterfly clicking, spread the load.
This length is hard on the hand. Rest between runs, and stop if you feel pain, numbness or tingling.
What 100 seconds means in practice
Best for steady clicking over a long task and for seeing small dips in the trace that shorter tests hide. It is the least forgiving length on the hand.
At 100 seconds one extra click is +0.010 CPS. A half-second stumble at 8 CPS costs 4 clicks (0.5% of an 8-CPS run). To hold 8 CPS for 100 seconds you need 800 clicks in total; to hold 10 CPS you need 1000.
Source: arithmetic from the table above (clicks = CPS × 100). Not population data.
Other lengths have their own pages, linked above the pad. To get faster at any length, see how to click faster.
Questions
How many clicks do you need for 10 CPS in 100 seconds?
1000 clicks. Multiply the CPS you want by 100: 8 CPS is 800 clicks, 12 CPS is 1200. The table below lists every score from 4 to 16.
How do you keep your CPS up for 100 seconds?
Start below your sprint pace, keep your grip loose and breathe. The trace shows where you slow down; aim for a flat line rather than a fast start that fades.
Does the CPS test start on your first click?
No. The clock starts on your first click, and that click counts. Clicks after the time runs out are ignored, and the pad locks for a second so a late click cannot start a new run.