5 Second Click Test
5 seconds on the clock. Your first click starts it.
Taps count too; every finger counts.
Your result stays here after each run.
- Peak second
- —
- Clicks
- —
- Your best
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Bests are kept in this browser only.
Clicks needed in 5 seconds
| CPS | Clicks in 5 s | Gap between clicks | Band |
|---|---|---|---|
| 4 | 20 | 250 ms | Steady |
| 5 | 25 | 200 ms | Steady |
| 6 | 30 | 167 ms | Quick |
| 7 | 35 | 143 ms | Quick |
| 8 | 40 | 125 ms | Fast |
| 9 | 45 | 111 ms | Fast |
| 10 | 50 | 100 ms | Very fast |
| 11 | 55 | 91 ms | Very fast |
| 12 | 60 | 83 ms | Blazing |
| 13 | 65 | 77 ms | Blazing |
| 14 | 70 | 71 ms | Blazing |
| 15 | 75 | 67 ms | Blazing |
| 16 | 80 | 63 ms | Blazing |
Bands are Click Test Pro's own scale, not population data.
Your bests at 5 seconds
| Length | Left best (CPS) | Right best (CPS) | Both best (CPS) |
|---|---|---|---|
| 5 s | — | — | — |
How this test works
A five-second test is the most common length for a CPS test: long enough that one lucky burst does not decide it, short enough to stay near full speed. Your first click starts the clock and counts.
Each click is timed from the browser's own event timestamp. Clicks after the 5-second mark are ignored, and the pad locks for a second so a late click cannot start a new run. Left-button clicks count here; for right or both buttons, use the selector on the main CPS test.
Pacing a 5-second test
Treat five seconds as a sprint you can just about hold. Start fast but not frantic: the trace usually shows people peaking in the first second or two and then sliding, and a slide of two or three CPS by the end costs more than a slightly calmer start.
Keep your grip loose. Tension builds quickly at full speed, and by the fourth second a tight hand is noticeably slower. Breathe out as you start rather than holding your breath.
If your peak second is much higher than your CPS, you are starting too hard. Aim to bring the two closer together.
What 5 seconds means in practice
Best for comparing clicking techniques and comparing left vs right click. Long enough that one lucky burst does not decide the score, short enough to stay near full speed.
At 5 seconds one extra click is +0.20 CPS. A half-second stumble at 8 CPS costs 4 clicks (10% of an 8-CPS run). To hold 8 CPS for 5 seconds you need 40 clicks in total; to hold 10 CPS you need 50.
Source: arithmetic from the table above (clicks = CPS × 5). Not population data.
Other lengths have their own pages, linked above the pad. To get faster at any length, see how to click faster.
Questions
How many clicks do you need for 10 CPS in 5 seconds?
50 clicks. Multiply the CPS you want by 5: 8 CPS is 40 clicks, 12 CPS is 60. The table below lists every score from 4 to 16.
What is the best 5-second CPS test length?
Short runs are sprints: you can hold your fastest pace for a few seconds but not for a minute. Scores at different lengths are not comparable, so this page keeps its own best.
Does the CPS test start on your first click?
No. The clock starts on your first click, and that click counts. Clicks after the time runs out are ignored, and the pad locks for a second so a late click cannot start a new run.